Immersive Audio Environments for Composition & Simulation

Arup Soundlab™


Dates:  Saturday & Sunday July 16-17
Times: 10am – 4pm
Instructor: Shane Myrbeck
Course Length: 12 hours
Cost: $20/instruction hour, $240 Non-Members/$216 for GAFFTA Members
998 Market St.
San Francisco, CA 94102


This 2 day workshop will explore techniques for creating immersive 3D audio environments for composition and acoustic simulation.  There will be a survey of spatialization techniques including ambisonics, traditional amplitude panning, VBAP, binaural/transaural, and wave field synthesis.  Methods for creating new and uniquely spatial audio environments will also be discussed.  The workshop will take place in the Arup Soundlab™, a dedicated 2nd-order ambisonics listening chamber.  Participants will gain hands-on experience in ambisonic encoding/decoding and reproduction as well practical applications for spatial audio presentation.  This workshop is for musicians, composers, researchers, sound artists, and programmers who would like to gain a greater understanding of modern spatial audio techniques.

Course Topics:

  • Concepts of spatial hearing
  • Overview of spatialization techniques
  • Open source software platforms for spatial audio
  • Methods for audio recording and synthesis
  • Ambisonics
  • Examples of spatial composition
  • Interactive positioning of sources in space
  • Prediction & simulation of sonic environments
  • Experimentation in the Arup Soundlab™
  • Gestural/touch-based control of sonic space using iDevices