Immersive Audio Environments for Composition & Simulation

Arup Soundlab™



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Logistics:

Dates:  Saturday & Sunday April 21 – 22
Times: 10am – 4pm
Instructor: Shane Myrbeck
Course Length: 12 hours
Cost: $20/instruction hour, $240 Non-Members/$216 for GAFFTA Members
Where:
Arup
560 Mission St # 700
San Francisco, CA 94105


Overview

This 2 day workshop will explore techniques for creating immersive 3D audio environments for composition and acoustic simulation.  There will be a survey of spatialization techniques including ambisonics, traditional amplitude panning, VBAP, binaural/transaural, and wave field synthesis.  Methods for creating new and uniquely spatial audio environments will also be discussed.  The workshop will take place in the Arup Soundlab™, a dedicated 2nd-order ambisonics listening chamber.  Participants will gain hands-on experience in ambisonic encoding/decoding and reproduction as well practical applications for spatial audio presentation.  This workshop is for musicians, composers, researchers, sound artists, and programmers who would like to gain a greater understanding of modern spatial audio techniques.

Course Topics:

  • Concepts of spatial hearing
  • Overview of spatialization techniques
  • Open source software platforms for spatial audio
  • Methods for audio recording and synthesis
  • Ambisonics
  • Examples of spatial composition
  • Interactive positioning of sources in space
  • Prediction & simulation of sonic environments
  • Experimentation in the Arup Soundlab™
  • Gestural/touch-based control of sonic space using iDevices



Shane Myrbeck

Instructor


Shane Myrbeck is a sound experimentalist, composer and acoustician living in San Francisco. He operates in a variety of sonic contexts, including installation design, composition, architectural acoustics consulting, music performance and sound recording. Prior to moving to SF, Shane co-founded the Whitehaus Family performing arts collective in Boston, MA. Shane spends his professional life as an acoustics consultant at Arup, and is currently in charge of the San Francisco SoundLab, an immersive, full-sphere ambisonic sound studio used for composition and acoustic simulation.